The following drives are cursed. They will cause error -ret = -6 or USB device not initialized . No cIOS revision or loader setting can save them.
The necessity of a compatibility list stems from the Wii’s internal architecture. The console was never designed to boot large-scale data from its USB 2.0 ports; this functionality was "unlocked" via custom IOS (cIOS) files developed by the community. Because these custom drivers must bridge the gap between the Wii’s aging hardware and modern USB controllers, many drives fail to initialize properly. "Exclusive" lists—often hosted on community wikis or forums—serve as a curated database where users report success or failure based on specific drive models and firmware versions. usb loader gx usb compatibility list exclusive
The final chapter of any compatibility story always ends with a physical warning. Countless "broken" drives were actually perfectly compatible—they were just plugged into the wrong hole. On a vertical Wii, only the (Port 0) can consistently wake the drive for USB Loader GX . usbloader-gui - Installation.wiki - Google Code The following drives are cursed
Avoid these or prepare for troubleshooting (freezes, slow loading, or non-recognition): : Reported to fail loading into the app entirely. Intenso 4GB : Often causes black screens when launching a game. SanDisk Ultra Fit 128GB : High failure rate due to capacity/controller issues. Unbranded/Generic The necessity of a compatibility list stems from
: Western Digital My Passport (1TB) was the gold standard for those who gave up on flash drives entirely to avoid the dreaded "wake-up" issues.
are generally much more stable than flash drives.
If you’ve modded a Wii, you’ve heard the mantra: “USB Loader GX is picky about drives.”